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Keith Brown

Manchester Metropolitan University

Continuity of Form

3D computer model created in 3D Studio MAX

Model in cross-section (from SolidView)

Statement

This cybersculpture was created in 3D Studio MAX specifically to take advantage of the SLS rapid prototyping technique, and I believe it would be impossible to make by any other method. This was the first RP sculpture I have made, and the RP model was created to cast into bronze, as I didn't anticipate a lump of nylon having any particular inherent aesthetic qualities.

I couldn't have been more mistaken. The material (Duraform) in conjunction with the lace-like moir( surface patterns makes for an immaculate object in itself. The combined integrity of the concept, process, material, colour and form (including the strata of layers that run through it) add up to something the like of which I have not experienced before.

I thought that I knew this object (inside and out) having spent several days modelling it in 3D Studio MAX, and rendering multiple views. It is indeed exactly what I created on the computer but the quality of the object, realised in a manifest form completely transcends my preconceptions. It seems deceptively simple whilst offering a rich variance of appearance from whatever angle it is viewed.

Real object made at the Keyworth Institute, University of Leeds

(Built in nylon by selective laser sintering, then cast in bronze)

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